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107 repos for gas · TestingClear
engasnm111/
lnwjud

lnwjud — local AI-agent runtime & MCP gateway

152
DenisSergeevitch/
game-sensitivity-coach

An agent skill for evidence-based mouse sensitivity tuning, cross-game conversion, and gameplay review. Works with Codex, Claude Code, and Agent Skills hosts.

34
Donchitos/
Claude-Code-Game-Studios

Turn Claude Code into a full game dev studio — 49 AI agents, 72 workflow skills, and a complete coordination system mirroring real studio hierarchy.

25k
MRCalderon3D/
everything-game-dev-code

A universal scaffold for AI-assisted game development. 42 agents, 51 commands, 86 skills. Multi-engine (Unity, Unreal, Godot, HTML). Multi-harness (Claude Code, Codex, Cursor, OpenCode, Kiro).

83
lasso-security/
mcp-gateway

A plugin-based gateway that orchestrates other MCPs and allows developers to build upon it enterprise-grade agents.

385

Game Boy / Game Boy Color / Super Game Boy emulator, debugger and embedded MCP server for macOS, Windows, Linux, BSD and RetroArch.

1.2k
digipulse-engineering/
GAAI-framework

Turns AI coding tools into reliable software delivery systems. Drop a .gaai/ folder into any project — Discovery defines what to build, Delivery executes autonomously until criteria pass. Works with Claude Code, Codex CLI, Gemini CLI, Cursor, and more. No SDK. No package. Markdown + YAML + bash.

160
striderZA/
OpenCodeGameStudios

Agentic game development taken to the next level: plan, build and test across major engines with any coding agent🤖

85
htdt/godogenHarnesses

Autonomous game development for Godot, Bevy, and Babylon.js with Claude Code and Codex

6.8k
gakonst/
nanocodex
gakonst/nanocodexFrameworks & SDKs

Building blocks for frontier OpenAI agents in Rust. Nanocodex empowers you with Codex-level performance anywhere.

483

Generate clean 2D game sprites & animation atlases — component-row pipeline: state rows, alpha cleanup, frame extraction, runtime atlases. Codex/Claude skill.

1.1k
GammaLabTechnologies/
harmonist

Portable AI agent orchestration with mechanical protocol enforcement. 186 agents, zero runtime dependencies.

2.3k

The harness layer for Claude Code — a reference implementation of harness engineering with hook-enforced dual review, state-machine gates that survive context compaction, and fail-closed safety where it counts. Quality gates that AI can't skip.

188
Gabson0x/
bountyforge

All-round bug bounty skill for Claude Code parallelized agents for smart contract audits (EVM, Move, Solana, TRON), web/API security, and submission-ready reports for HackerOne, Bugcrowd, Intigriti & Immunefi.

410
AnkleBreaker-Studio/
unity-mcp-server

Unity MCP Server — 268 tools for AI-assisted game development. Connect Claude, Cursor, or any MCP client to Unity Editor & Unity Hub. Scene management, GameObjects, components, builds, profiling, Shader Graph, Amplify, terrain, physics, NavMesh, animation, MPPM multiplayer & more. Free & open source by AnkleBreaker Studio.

416
gaoguobin/
codex-fast-proxy

Paused Codex App auth-split proxy experiment; future work would need a Responses-to-Chat-Completions adapter.

34

Fable-style spec + evidence gate for Claude Code + Codex. Makes Opus/Codex work under Fable-like discipline: blocks every edit until a deterministic spec passes, and there is no "done" without live acceptance evidence. Spec-first, verification-gated, forbidden-paths enforced.

46

Sega Master System / Game Gear / SG-1000 emulator, debugger and embedded MCP server for macOS, Windows, Linux, BSD and RetroArch.

387
satelliteoflove/
godot-mcp

Give your AI assistant eyes and hands in the Godot editor: scene editing, input injection, deterministic playtesting, and live game state for agents

159
GanyuanRan/
Aegis

Make AI coding agents architecture-aware: baseline-first, evidence-verified, drift-checked, and safe across long tasks.

1.2k
bigdra50/
unity-cli

CLI tool for controlling Unity Editor via command line - Play Mode, console logs, tests, scenes, GameObjects and more

38