Sandbox
38 repos for editing · Claude Code · TestingClear
satelliteoflove/
godot-mcp

Give your AI assistant eyes and hands in the Godot editor: scene editing, input injection, deterministic playtesting, and live game state for agents

159

Unity MCP acts as a bridge between AI assistants and your Unity Editor. Give your LLM tools to manage assets, control scenes, edit scripts, and automate tasks within Unity.

14k
Coding-Solo/
godot-mcp

MCP server for interfacing with Godot game engine. Provides tools for launching the editor, running projects, and capturing debug output.

5.6k
PatrickJS/
awesome-cursorrules

📄 Configuration files that enhance Cursor AI editor experience with custom rules and behaviors

41k
FunplayAI/
funplay-unity-mcp

The Most Advanced MCP Server for Unity Editor with execute_code, prompts/resources, input simulation, screenshots, and play mode automation.

242
oraios/
serena
oraios/serenaConnectors

A powerful MCP toolkit for coding, providing semantic retrieval and editing capabilities - the IDE for your agent

29k

Model Context Protocol (MCP) plugin to connect with Unity Editor — designed for Cursor, Claude Code, Codex, Windsurf and other IDEs

1.9k
AnkleBreaker-Studio/
unity-mcp-server

Unity MCP Server — 268 tools for AI-assisted game development. Connect Claude, Cursor, or any MCP client to Unity Editor & Unity Hub. Scene management, GameObjects, components, builds, profiling, Shader Graph, Amplify, terrain, physics, NavMesh, animation, MPPM multiplayer & more. Free & open source by AnkleBreaker Studio.

416

This is MCP server for Claude that gives it terminal control, file system search and diff file editing capabilities

9.5k

Write-time code quality enforcement system for Claude Code. Every file edit triggers automated formatting and linting through fast Rust-based linters and dedicated Claude instances that intelligently fix remaining violations

365

Godot-MCP — Model Context Protocol (MCP) integration for the Godot Engine. AI tools for the Godot Editor in C#, with cloud connection to ai-game.dev. Apache-2.0.

240

Cowork/Claude Code skill for Unreal Engine 5 development via MCP, pixel streaming, and Python editor scripting

37
proxysoul/
Empryo

Empryo issue tracker + SoulForge (v2). Empryo is the graph-powered AI coding agent that edits symbols, not strings: AST surgery, full LSP, a live code genome. Get it at https://empryo.com

1.2k
tobihagemann/
turbo

A composable dev process for agentic coding harnesses, packaged as modular skills. Turbo has sibling editions for Claude Code and Codex.

402
microsoft/
SkillOpt
microsoft/SkillOptFrameworks & SDKs

SkillOpt is a text-space optimizer that trains reusable natural-language skills for frozen LLM agents through trajectory-driven edits, validation-gated updates, and deployable best_skill.md artifacts.

17k
remiphilippe/
mcp-unreal

MCP server that gives AI coding agents (Claude Code, Cursor, etc.) full control over Unreal Engine 5.7 projects — headless builds & tests, Blueprint editing, actor manipulation, procedural mesh generation, and UE API documentation lookup.

69

Fable-style spec + evidence gate for Claude Code + Codex. Makes Opus/Codex work under Fable-like discipline: blocks every edit until a deterministic spec passes, and there is no "done" without live acceptance evidence. Spec-first, verification-gated, forbidden-paths enforced.

46
eneskirca/
nodeterm

Node-based terminal manager for AI coding agents — tmux-backed terminals and parallel agent sessions as draggable nodes on an infinite pan/zoom canvas. macOS, Linux, and a browser Server Edition.

1.8k

Tiny Rust port of Pi — a ~4 MB statically-linked coding agent CLI for old/low-resource Linux boxes. OpenAI + Anthropic providers, streaming tool calls (read/write/edit/bash), JSONL sessions, ratatui TUI, Agent Skills, Claude Code-style hooks, -p print mode.

30
undergroundrap/
UEFN-TOOLBELT

UEFN Toolbelt: 362 Python automation tools across 55 categories, with a PySide6 dashboard and an experimental, authenticated same-user loopback bridge for local AI control. Complements Epic's official UEFN MCP; Toolbelt is not exposed through Epic's MCP server.

45

Agent coordination protocol — declare intents, lock symbols, detect conflicts before code is written

46