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61 repos for gas · Codex · TestingClear
engasnm111/
lnwjud

lnwjud — local AI-agent runtime & MCP gateway

152
DenisSergeevitch/
game-sensitivity-coach

An agent skill for evidence-based mouse sensitivity tuning, cross-game conversion, and gameplay review. Works with Codex, Claude Code, and Agent Skills hosts.

34
MRCalderon3D/
everything-game-dev-code

A universal scaffold for AI-assisted game development. 42 agents, 51 commands, 86 skills. Multi-engine (Unity, Unreal, Godot, HTML). Multi-harness (Claude Code, Codex, Cursor, OpenCode, Kiro).

83
digipulse-engineering/
GAAI-framework

Turns AI coding tools into reliable software delivery systems. Drop a .gaai/ folder into any project — Discovery defines what to build, Delivery executes autonomously until criteria pass. Works with Claude Code, Codex CLI, Gemini CLI, Cursor, and more. No SDK. No package. Markdown + YAML + bash.

160
htdt/godogenHarnesses

Autonomous game development for Godot, Bevy, and Babylon.js with Claude Code and Codex

6.8k
gakonst/
nanocodex
gakonst/nanocodexFrameworks & SDKs

Building blocks for frontier OpenAI agents in Rust. Nanocodex empowers you with Codex-level performance anywhere.

483

Generate clean 2D game sprites & animation atlases — component-row pipeline: state rows, alpha cleanup, frame extraction, runtime atlases. Codex/Claude skill.

1.1k

The harness layer for Claude Code — a reference implementation of harness engineering with hook-enforced dual review, state-machine gates that survive context compaction, and fail-closed safety where it counts. Quality gates that AI can't skip.

188
AnkleBreaker-Studio/
unity-mcp-server

Unity MCP Server — 268 tools for AI-assisted game development. Connect Claude, Cursor, or any MCP client to Unity Editor & Unity Hub. Scene management, GameObjects, components, builds, profiling, Shader Graph, Amplify, terrain, physics, NavMesh, animation, MPPM multiplayer & more. Free & open source by AnkleBreaker Studio.

416
gaoguobin/
codex-fast-proxy

Paused Codex App auth-split proxy experiment; future work would need a Responses-to-Chat-Completions adapter.

34

Fable-style spec + evidence gate for Claude Code + Codex. Makes Opus/Codex work under Fable-like discipline: blocks every edit until a deterministic spec passes, and there is no "done" without live acceptance evidence. Spec-first, verification-gated, forbidden-paths enforced.

46
GanyuanRan/
Aegis

Make AI coding agents architecture-aware: baseline-first, evidence-verified, drift-checked, and safe across long tasks.

1.2k

Give your AI coding agent a Roblox brain. Skill collection for Roblox Studio game development.

42

Godot-MCP — Model Context Protocol (MCP) integration for the Godot Engine. AI tools for the Godot Editor in C#, with cloud connection to ai-game.dev. Apache-2.0.

240
marcusgoll/
Spec-Flow

Turn product ideas into production launches with Spec-Driven Development. Repeatable Claude Code workflows with quality gates, token budgets, and auditable artifacts.

92
ashutoshsinghpr7/
wikiskill

WikiSkill (arXiv:2608.27454) for Hermes Agent — self-evolving agent skills via a persistent knowledge wiki. Faithful Algorithm 1 implementation with real agent runs, isolated skill gating, and a documented live run log.

144
pbshgthm/
arc-skill

An agent skill that plays ARC-AGI-3. One rule: say what an action will do before you spend it. Claude Code on Opus 5 finished all 25 public games at 100.00 RHAE in 7,645 actions.

89
minipuft/
claude-prompts-mcp

MCP server for reusable prompt templates, multi-step workflow chains, and quality gates. Compose agentic workflows with an operator syntax; export as native skills to Claude Code, Cursor, OpenCode, and Gemini CLI.

187

Claude Code skills that make Claude (Fable) the conductor of AI worker fleets: many parallel OpenAI Codex workers plus Opus design agents, organized into campaigns, waves, squads, and review gates.

48

Guard skills for coding agents, quality gates that catch AI-generated failure modes in code, tests, and docs

1.2k