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86 repos for gas · Claude Code · TestingClear
engasnm111/
lnwjud

lnwjud — local AI-agent runtime & MCP gateway

152
DenisSergeevitch/
game-sensitivity-coach

An agent skill for evidence-based mouse sensitivity tuning, cross-game conversion, and gameplay review. Works with Codex, Claude Code, and Agent Skills hosts.

34
Donchitos/
Claude-Code-Game-Studios

Turn Claude Code into a full game dev studio — 49 AI agents, 72 workflow skills, and a complete coordination system mirroring real studio hierarchy.

25k
MRCalderon3D/
everything-game-dev-code

A universal scaffold for AI-assisted game development. 42 agents, 51 commands, 86 skills. Multi-engine (Unity, Unreal, Godot, HTML). Multi-harness (Claude Code, Codex, Cursor, OpenCode, Kiro).

83
lasso-security/
mcp-gateway

A plugin-based gateway that orchestrates other MCPs and allows developers to build upon it enterprise-grade agents.

385
digipulse-engineering/
GAAI-framework

Turns AI coding tools into reliable software delivery systems. Drop a .gaai/ folder into any project — Discovery defines what to build, Delivery executes autonomously until criteria pass. Works with Claude Code, Codex CLI, Gemini CLI, Cursor, and more. No SDK. No package. Markdown + YAML + bash.

160
htdt/godogenHarnesses

Autonomous game development for Godot, Bevy, and Babylon.js with Claude Code and Codex

6.8k

Generate clean 2D game sprites & animation atlases — component-row pipeline: state rows, alpha cleanup, frame extraction, runtime atlases. Codex/Claude skill.

1.1k
GammaLabTechnologies/
harmonist

Portable AI agent orchestration with mechanical protocol enforcement. 186 agents, zero runtime dependencies.

2.3k

The harness layer for Claude Code — a reference implementation of harness engineering with hook-enforced dual review, state-machine gates that survive context compaction, and fail-closed safety where it counts. Quality gates that AI can't skip.

188
Gabson0x/
bountyforge

All-round bug bounty skill for Claude Code parallelized agents for smart contract audits (EVM, Move, Solana, TRON), web/API security, and submission-ready reports for HackerOne, Bugcrowd, Intigriti & Immunefi.

410
AnkleBreaker-Studio/
unity-mcp-server

Unity MCP Server — 268 tools for AI-assisted game development. Connect Claude, Cursor, or any MCP client to Unity Editor & Unity Hub. Scene management, GameObjects, components, builds, profiling, Shader Graph, Amplify, terrain, physics, NavMesh, animation, MPPM multiplayer & more. Free & open source by AnkleBreaker Studio.

416

Fable-style spec + evidence gate for Claude Code + Codex. Makes Opus/Codex work under Fable-like discipline: blocks every edit until a deterministic spec passes, and there is no "done" without live acceptance evidence. Spec-first, verification-gated, forbidden-paths enforced.

46
satelliteoflove/
godot-mcp

Give your AI assistant eyes and hands in the Godot editor: scene editing, input injection, deterministic playtesting, and live game state for agents

159
GanyuanRan/
Aegis

Make AI coding agents architecture-aware: baseline-first, evidence-verified, drift-checked, and safe across long tasks.

1.2k
GantisStorm/
essentials-claude-code

All-in-one workflow plugin—loops, swarms, and teams on Claude Code's Task System. All enforce exit criteria—swarm is faster with parallel queue execution, teams add contract-first coordination. Plan your way, execute your way. Optional: Beads for persistent memory, Ralph TUI for dashboard.

91

Give your AI coding agent a Roblox brain. Skill collection for Roblox Studio game development.

42

Godot-MCP — Model Context Protocol (MCP) integration for the Godot Engine. AI tools for the Godot Editor in C#, with cloud connection to ai-game.dev. Apache-2.0.

240
VisionForge-OU/
foreman

A Boris-style agentic orchestrator TUI that supervises headless Claude Code agents through a gated software-delivery pipeline — pointed at any repository.

443
marcusgoll/
Spec-Flow

Turn product ideas into production launches with Spec-Driven Development. Repeatable Claude Code workflows with quality gates, token budgets, and auditable artifacts.

92
povvo/
claudikins-kernel

SRE thinking applied to Claude Code, based on Boris Cherny's Q&A. It enforces a strict 4-stage pipeline with gates between each step. You literally cannot skip verification. You cannot ship without approval.

126
Coding-Solo/
godot-mcp

MCP server for interfacing with Godot game engine. Provides tools for launching the editor, running projects, and capturing debug output.

5.6k