Agent skill from Y Build for turning AI images and videos into playable game art assets
A universal scaffold for AI-assisted game development. 42 agents, 51 commands, 86 skills. Multi-engine (Unity, Unreal, Godot, HTML). Multi-harness (Claude Code, Codex, Cursor, OpenCode, Kiro).
73 game-dev skills for AI coding agents — Godot, Unity, Unreal, Phaser, PixiJS, three.js, Bevy, pygame, LÖVE, Roblox. Portable SKILL.md Agent Skills (the format Anthropic launched as Claude Skills), with a router that loads the right skill for your engine and task. Runs in Claude Code, Cursor, Kiro, Codex, Copilot, Gemini CLI and more.
Unity MCP Server — 268 tools for AI-assisted game development. Connect Claude, Cursor, or any MCP client to Unity Editor & Unity Hub. Scene management, GameObjects, components, builds, profiling, Shader Graph, Amplify, terrain, physics, NavMesh, animation, MPPM multiplayer & more. Free & open source by AnkleBreaker Studio.
Give your AI coding agent a Roblox brain. Skill collection for Roblox Studio game development.
Godot-MCP — Model Context Protocol (MCP) integration for the Godot Engine. AI tools for the Godot Editor in C#, with cloud connection to ai-game.dev. Apache-2.0.
MCP server for interfacing with Godot game engine. Provides tools for launching the editor, running projects, and capturing debug output.
Unreal Engine Vibe Coding tool
Unity MCP acts as a bridge between AI assistants and your Unity Editor. Give your LLM tools to manage assets, control scenes, edit scripts, and automate tasks within Unity.

AI chat and agent tooling for Godot, with both MCP support and in-built native chat window.
Model Context Protocol (MCP) plugin to connect with Unity Editor — designed for Cursor, Claude Code, Codex, Windsurf and other IDEs
Connect Cursor, Copilot & Claude AI directly to Cheat Engine via MCP. Automate reverse engineering, pointer scanning, and memory analysis using natural language.
AI Skills, MCP Tools, and CLI for Unity Engine. Full AI develop and test loop. Use cli for quick setup. Efficient token usage, advanced tools. Any C# method may be turned into a tool by a single line. Works with Claude Code, Gemini, Copilot, Cursor and any other absolutely for free.

Public repository for Advanced Unity MCP by Code Maestro (www.code-maestro.com).
Complete Unreal Engine development toolkit exposed as MCP tools.
94 specialist Blender skills for Cursor, Claude Code, Kiro & Codex -> MCP-powered production pipeline from blockout to engine export.

Instant, accurate Unreal Engine API lookups instead of expensive source file reads, saving your agent tokens, context, and hallucinations.
The Most Advanced MCP Server for Unity Editor with execute_code, prompts/resources, input simulation, screenshots, and play mode automation.
Wwise-MCP is a Model Context Protocol (MCP) server that enables large language models (LLMs) to interact with the Wwise Authoring application. It exposes a set of tools built on a custom Python WAAPI library, allowing MCP clients such as Claude or Cursor to automate and compose complex, multi-step Wwise workflows.
UEFN Toolbelt: 362 Python automation tools across 55 categories, with a PySide6 dashboard and an experimental, authenticated same-user loopback bridge for local AI control. Complements Epic's official UEFN MCP; Toolbelt is not exposed through Epic's MCP server.
AI bridge for Unreal Engine 5. Control the editor from Claude Code, Cursor, Windsurf, and any MCP client. Community edition of CodeFizz Editor Agent, which has 900+ commands across 28 categories on UE 5.6, 5.7 and 5.8.
Unreal Engine plugin for LLM/GenAI models & MCP UE5 server. OpenAI GPT-5, Deepseek R1, Claude Opus/Sonnet, Gemini 3, Grok 4, Alibaba Qwen, Kimi, ElevenLabs TTS, Inworld, OpenRouter, Groq, GLM, Ollama, Local, Meshy, Tripo, Hunyuan3D, Rodin, fal, Dashscope, Seedream. NPC AI, agentic, chat, 3D gen, TTS, multimodal, image gen. UnrealMCP/UnrealClaude