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@arjun988/blender-skills

Blender skills pack for Cursor, Claude Code, and Codex

This repo packages 94 Blender-focused skills that route agent work through modeling, materials, rigging, optimization, and export pipelines. It is built to run with Blender MCP, so the agent can execute directly in Blender rather than only describing steps. The repo also ships editor-specific skill paths and MCP config for Cursor and Claude Code.

182 stars8 forksTypeScriptUpdated 2mo ago
Who it's for

Builders who want Cursor, Claude Code, Codex, or Kiro to handle Blender tasks through reusable production skills.

What it delivers

You can turn a general agent into a Blender workflow partner that plans, builds, validates, and exports assets more consistently.

What it does

Orchestrated Blender workflows

The `blender-director` skill routes requests into a chain of specialist skills for assets, environments, characters, and references.

Specialist skill library

The pack covers modeling, production, technical art, pipeline, styles, moods, genres, and export targets.

Blender MCP execution

Skills are designed to run through Blender MCP so the agent can act in Blender instead of narrating UI steps.

Editor-specific setup

It includes `.cursor/skills/`, `.cursor/mcp.json`, `.mcp.json`, and Claude Code plugin files for different agents.

Reference and pipeline docs

Guides like `SKILLS_GUIDE.md`, `QUICKSTART.md`, and `docs/BLENDER_MCP_SETUP.md` explain setup, routing, and workflows.

How to get it

  1. 1Claude Code
    git clone https://github.com/arjun988/blender-skills.git
    cp -r blender-skills/.claude/skills /path/to/your/project/.claude/skills/
  2. 2Cursor (Windows)
    git clone https://github.com/arjun988/blender-skills.git
    Copy-Item -Recurse -Force "blender-skills\.claude\skills\*" ".cursor\skills\"
  3. 3Kiro
    # Copy skill folders into your Kiro skills directory, then restart Kiro
    cp -r blender-skills/.claude/skills/* /path/to/kiro/skills/
  4. 4Codex
    # Mount or copy skills into your Codex skills path
    cp -r blender-skills/.claude/skills/* /path/to/codex/skills/
    # or: ln -s /path/to/blender-skills/.claude/skills /path/to/codex/skills/blender-skills
  5. 5Attach a photo or concept art and the agent matches it
    "Match this reference — industrial spaceship, analyze first then build in Blender"
    → blender-director → reference-image-match
      → Camera match → Geometry tiers → Materials → Lighting → Screenshot comparison loop

README

Blender Skills

Blender Skills

94 Specialized Skills for Blender Artists. Transform Cursor, Claude Code, Kiro, and Codex into your Senior Technical Art team — not a tutorial bot.

Version License Skills Blender MCP Cursor Claude Code Kiro Codex Website


Quick Start

Marketplace listing is currently under review by Anthropic. Install directly from GitHub in the meantime.

Works with Cursor, Claude Code, Kiro, and Codex — same skill pack, Blender MCP execution.

Claude Code

git clone https://github.com/arjun988/blender-skills.git
cp -r blender-skills/.claude/skills /path/to/your/project/.claude/skills/

Cursor (Windows)

git clone https://github.com/arjun988/blender-skills.git
Copy-Item -Recurse -Force "blender-skills\.claude\skills\*" ".cursor\skills\"

Kiro

# Copy skill folders into your Kiro skills directory, then restart Kiro
cp -r blender-skills/.claude/skills/* /path/to/kiro/skills/

Codex

# Mount or copy skills into your Codex skills path
cp -r blender-skills/.claude/skills/* /path/to/codex/skills/
# or: ln -s /path/to/blender-skills/.claude/skills /path/to/codex/skills/blender-skills

For all installation methods and first steps, see the Quick Start Guide.

Full documentation: blender-skills.vercel.app


Skills (94)

94 specialized skills across modeling, production, technical, pipeline, art styles, horror packs, worlds, moods, and gameplay genre direction.

See Skills Guide for the full list, subtype coverage map, decision trees, and workflow combinations.

Usage Patterns

Orchestrated Execution

The blender-director skill analyzes your request and routes automatically:

# Hard Surface Asset
"Build a game-ready sci-fi rifle for Unreal Engine, 3k tris, realistic PBR"
→ blender-director → hard-surface → uv-workflow → materials → asset-optimization → export-pipeline

# Environment
"Create a modular horror corridor kit — narrow, flickering fluorescent, Silent Hill feel"
→ blender-director → horror-style → environment-artist → lighting → export-pipeline

# Character
"Retopologize this creature sculpt for game animation, 15k triangle budget"
→ blender-director → retopology → uv-workflow → texture-workflow → rigging

Reference Image Matching

Attach a photo or concept art and the agent matches it:

"Match this reference — industrial spaceship, analyze first then build in Blender"
→ blender-director → reference-image-match
  → Camera match → Geometry tiers → Materials → Lighting → Screenshot comparison loop

Skill Categories

CategorySkills
Orchestrationblender-director
Modelingblender-modeler, hard-surface, prop-artist, vehicle-artist, environment-artist, vegetation-artist, character-artist, creature-artist, character-archetypes
Productionsculpting, retopology, uv-workflow, materials, texture-workflow, hair-groom, cloth-sim, lookdev
Technicalgeometry-nodes, lighting, camera-cinematography, rendering, compositing, animation, rigging, vfx-fx, physics-sim
Pipelineprocedural-modeling, scene-assembly, set-dressing, asset-optimization, lod-pipeline, collision-proxy, export-pipeline, unity-export, unreal-export, godot-export, qa-review, archviz
Core styleshorror-style, psx-horror-style, lowpoly-style, anime-style, voxel-style, isometric-style, stylized-style, realistic-style
Extended stylescartoon, comic-book, manga, pixel-art, hand-painted, painterly, stop-motion-craft, chibi, noir, minimalist, vector, retro-8bit, retro-16bit, hd-2d, frutiger-aero
Horror packscosmic-eldritch, body-horror, analog-found-footage, liminal-space, folk-horror, mascot-puppet, dream-weirdcore, indie-horror-aesthetics
Worlds / moodsfantasy-worlds, sci-fi-punk-worlds, historical-worlds, apocalypse-worlds, biome-worlds, cozy-wholesome, dark-gritty, dream-surreal, neon-retrofuturism, brutalist
Genre directionaction-combat, shooter, rpg, survival, stealth, puzzle-platformer, metroidvania-roguelike, soulslike, strategy-sim, racing-sports, narrative-vn, card-party-idle, open-world-sandbox
Erasvisual-console-eras

Full paths and workflows: SKILLS_GUIDE.md.


Blender MCP

Every skill executes directly in Blender via MCP — no UI walkthroughs, no manual steps.

Blender (running) ← BlenderMCP addon ← Cursor / Claude Code / Kiro / Codex

Setup in 4 steps:

  1. Install uv
  2. Install the BlenderMCP addon in Blender
  3. Blender sidebar NBlenderMCPConnect to Claude
  4. Restart your agent — Cursor ships .cursor/mcp.json; Claude Code uses .mcp.json

Full guide: docs/BLENDER_MCP_SETUP.md

Config / PathClient
.cursor/mcp.json + .cursor/skills/Cursor
.mcp.json + .claude/skills/Claude Code
Kiro skills dir + Blender MCPKiro
Codex skills path + Blender MCPCodex

Workflow Pipelines

Hero Hard Surface Prop

blender-director → hard-surface → uv-workflow → materials → asset-optimization → export-pipeline

Game Character

blender-director → character-artist → sculpting → retopology
→ uv-workflow → texture-workflow → rigging → animation → export-pipeline

Horror Environment

blender-director → horror-style → environment-artist → lighting
→ lowpoly-style → asset-optimization → export-pipeline

Modular Kit

blender-director → environment-artist → geometry-nodes
→ uv-workflow → texture-workflow → asset-optimization → export-pipeline

Reference Image Match

blender-director → reference-image-match.md
  → Reference Analysis → Camera match → Geometry tiers
  → Materials → Lighting → Screenshot compare loop
  → visual-match-checklist → validation-checklist

Philosophy

Every skill in this pack:

  • Thinks before acting — Plans the full pipeline before touching Blender
  • Executes via MCP — Uses Blender MCP tools when connected, never narrates UI steps
  • Matches references — Analyzes photo first, camera-matches, screenshot-compares in a loop
  • Follows production standards — Naming conventions, polycount budgets, game-ready output
  • Validates before export — Asset optimization and checklist gate on every delivery

Project Structure

.claude-plugin/           # Claude Code plugin manifest
.claude/skills/           # 94 skills + 175+ reference files
  ├── blender-director/
  ├── hard-surface/
  ├── prop-artist/
  ├── genre-shooter/
  ├── sci-fi-punk-worlds/
  ├── ... (89 more skills)
  └── references/         # Asset pipeline, naming, MCP tools, checklists
.cursor/skills/           # Synced mirror for Cursor
.cursor/mcp.json          # Blender MCP config (Cursor)
.mcp.json                 # Blender MCP config (Claude Code)
site/                     # Website (blender-skills.vercel.app)
docs/
  └── BLENDER_MCP_SETUP.md

Documentation

DocPurpose
QUICKSTART.mdInstallation and first steps
SKILLS_GUIDE.mdSkill index, decision trees, workflows
docs/BLENDER_MCP_SETUP.mdBlender MCP connection guide
CONTRIBUTING.mdHow to add skills and contribute
CHANGELOG.mdVersion history
.claude/skills/references/Shared pipeline standards

Contributing

See CONTRIBUTING.md for guidelines on adding skills, writing references, and submitting pull requests.


Changelog

See CHANGELOG.md for full version history and release notes.


License

MIT License — See LICENSE for details.


Support


Built for Cursor, Claude Code, Kiro & Codex | Blender MCP | 94 Skills | 175+ Reference Files

Inspired by jeffallan/claude-skills

Files in the repo

Repository payload17 top-level entries
  • .claude
  • .claude-plugin
  • .cursor
  • assets
  • docs
  • site
  • .gitignore
  • .mcp.json
  • CHANGELOG.md
  • CLAUDE.md
  • CONTRIBUTING.md
  • LICENSE
  • QUICKSTART.md
  • README.md
  • ROADMAP.md
  • SKILLS_GUIDE.md
  • version.json

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