MCP Server for AI automation of the PlayCanvas Editor
Open-source 3D architectural editor with a local CLI, MCP tools, and practical workflows for humans and AI agents.
Turn photos into source-faithful editorial artworks with an Agent Skill — adaptive layouts, controlled abstraction, and a Strict Fidelity composition path.
Open-source, local-first video editor where creators and AI agents edit the same real timeline.
The Runtime Where AI Agents Build, Ship, and Evolve. Pulse Editor is a modular, cross-platform, AI-powered productivity platform with federated app collaboration and extensible workflows.
Claude Config Editor is a lightweight web tool that helps you clean and optimize your Claude Code/Desktop config files (.claude.json). Analyze project sizes, bulk delete chat histories, export data for backup, manage servers visually, and speed up Claude—all locally, with auto-backup, no dependencies, and cross-platform support.
Record the talking head, Claude Code does the rest: the cut, the visuals, the voice, the sound effects, the thumbnail, and the YouTube upload. Every screen moment is built as Remotion TSX code, never screen-recorded.
Rich-text editor with AI and shadcn/ui
AI bridge for Unreal Engine 5. Control the editor from Claude Code, Cursor, Windsurf, and any MCP client. Community edition of CodeFizz Editor Agent, which has 900+ commands across 28 categories on UE 5.6, 5.7 and 5.8.

Minimal Postgres editor for speed, collaboration, and AI
Open-source, local-first conversational AI video editor with a professional multi-track timeline, Agent Skills, MCP integration, and Remotion rendering.
MCP server for interfacing with Godot game engine. Provides tools for launching the editor, running projects, and capturing debug output.
📄 Configuration files that enhance Cursor AI editor experience with custom rules and behaviors
CLI tool for controlling Unity Editor via command line - Play Mode, console logs, tests, scenes, GameObjects and more
The Most Advanced MCP Server for Unity Editor with execute_code, prompts/resources, input simulation, screenshots, and play mode automation.

Solidity Static Analyzer that easily integrates into your editor
Claude Code CLI integration for Unreal Engine 5.7 - Get AI coding assistance with built-in UE5.7 documentation context directly in the editor.
the best interface for Claude Code
38 editorial diagram types for Claude Code, Codex, and Pi. Self-contained HTML + SVG. No shadows. No Mermaid slop.
Model Context Protocol (MCP) plugin to connect with Unity Editor — designed for Cursor, Claude Code, Codex, Windsurf and other IDEs
A Model Context Protocol (MCP) server that provides seamless integration with Neovim instances, enabling AI assistants to interact with your editor through connections and access diagnostic information via structured resources.
✨ The agentic HTML editor — your local AI agent writes the HTML, you ship it. 🚀 75 Skills × 9 Surfaces (magazine · deck · poster · XHS / tweet · prototype · data report · Hyperframes) 🛡️ Sandboxed preview · 📤 1-click to WeChat / X / Zhihu / HTML / PNG 🔑 Zero API key — Claude Code / Cursor / Codex / Gemini / Copilot / OpenCode / Qwen / Aider.
Unity MCP Server — 268 tools for AI-assisted game development. Connect Claude, Cursor, or any MCP client to Unity Editor & Unity Hub. Scene management, GameObjects, components, builds, profiling, Shader Graph, Amplify, terrain, physics, NavMesh, animation, MPPM multiplayer & more. Free & open source by AnkleBreaker Studio.
A markdown editor — and the bridge to your LLM. Local-first, MIT, ~15 MB. Bundled MCP server lets Claude Code / Codex / Cursor drive your vault directly. 14 AI providers BYOK.