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13 repos for game · Skills · CodingClear
zenstory-ai/
novel-to-game

Agent Skills that turn novels into source-grounded, fully playable games for Claude Code, Codex, and Kimi Code(K3).

774
DenisSergeevitch/
game-sensitivity-coach

An agent skill for evidence-based mouse sensitivity tuning, cross-game conversion, and gameplay review. Works with Codex, Claude Code, and Agent Skills hosts.

34

🎮 34 production-grade Claude Code skills for indie game development — studio agents, workflow skills, engine specialists, genre packs, and CI validation. From concept to launch.

35
gary149/
h3-game-sprites

Agent Skill: turn AI-generated video into 2D game sprite sheets (the Mortal Kombat method, with MiniMax H3 as the actor)

117
gamedev-skills/
awesome-gamedev-agent-skills

73 game-dev skills for AI coding agents — Godot, Unity, Unreal, Phaser, PixiJS, three.js, Bevy, pygame, LÖVE, Roblox. Portable SKILL.md Agent Skills (the format Anthropic launched as Claude Skills), with a router that loads the right skill for your engine and task. Runs in Claude Code, Cursor, Kiro, Codex, Copilot, Gemini CLI and more.

929

Generate clean 2D game sprites & animation atlases — component-row pipeline: state rows, alpha cleanup, frame extraction, runtime atlases. Codex/Claude skill.

1.1k
gavogavogavo/
claude-sbox

Claude Code skill for s&box game development. Schema-verified API reference, 10 runnable examples, zero Unity hallucinations

46

Give your AI coding agent a Roblox brain. Skill collection for Roblox Studio game development.

42
pbshgthm/
arc-skill

An agent skill that plays ARC-AGI-3. One rule: say what an action will do before you spend it. Claude Code on Opus 5 finished all 25 public games at 100.00 RHAE in 7,645 actions.

89
0x0funky/
agent-sprite-forge

Agent Skill for generating 2D sprite sheets and map, transparent PNG frames, and animated GIFs from prompts.

4.1k
arjun988/
blender-skills

94 specialist Blender skills for Cursor, Claude Code, Kiro & Codex -> MCP-powered production pipeline from blockout to engine export.

182
hec-ovi/
text-to-3D-skill

Local text to textured GLB on an AMD Strix Halo iGPU (gfx1151): FLUX.2 klein, a Vulkan-only TRELLIS.2 engine, and humanoid auto-rigging with SkinTokens on ROCm. No Blender, no CUDA.

41