Generate beautiful procedural clouds in Three.js using WebGPU raymarching with WebGL2 billboard/mesh fallbacks.
Rebuild the object in a reference image as a code-only, procedural, quality-gated, animation-ready Three.js model. Token-efficient image-to-3D.
Connect Claude to image generation with Agent Skills. Three levels: a zero-cost code-based design engine, a Three.js 3D renderer, and a real diffusion model on Cloudflare. Plus an AI Storybook pipeline that turns a plain-English story into an illustrated, narrated HTML book.
Creative coding skills for Claude Code, claude.ai and Cowork. Motion, micro-interactions and design systems across Web (GSAP, Motion, Three.js, CSS), Android (Jetpack Compose) and Apple (SwiftUI). Proposes an interaction thesis you approve before it writes any code. Anti-AI-slop.

Agent Ops for your second brain - a 3D IDE for Obsidian built on Three.js. Visualize your vault as a code city, dispatch AI coding agents (Claude Code, Codex, Antigravity), post research quests, and watch your agent fleet work in real time.
73 game-dev skills for AI coding agents — Godot, Unity, Unreal, Phaser, PixiJS, three.js, Bevy, pygame, LÖVE, Roblox. Portable SKILL.md Agent Skills (the format Anthropic launched as Claude Skills), with a router that loads the right skill for your engine and task. Runs in Claude Code, Cursor, Kiro, Codex, Copilot, Gemini CLI and more.
Connects MCP to major 3D printer APIs (Orca, FULU's Orca/Bambu, OctoPrint, Klipper, Duet, Repetier, Prusa, Creality). Control prints, monitor status, and perform advanced STL operations like scaling, rotation, sectional editing, and base extension. Includes slicing and visualization.