An agent skill for evidence-based mouse sensitivity tuning, cross-game conversion, and gameplay review. Works with Codex, Claude Code, and Agent Skills hosts.
Local-first game design OS for AI agents: turn sessions into evidence, experiments, reviewable decisions, and durable project memory—Human Gates and rollback.
A public OpenClaw and ClawHub-ready bundle of game design skills for emotional direction, feature workflows, audits, FTUE, pitch decks, prototyping, and red-team design review.
Agent Skill: turn AI-generated video into 2D game sprite sheets (the Mortal Kombat method, with MiniMax H3 as the actor)
Agentic game development taken to the next level: plan, build and test across major engines with any coding agent🤖

Game Boy / Game Boy Color / Super Game Boy emulator, debugger and embedded MCP server for macOS, Windows, Linux, BSD and RetroArch.
🏰 An exciting game of programming and Artificial Intelligence
Traktor Game Engine

Sega Master System / Game Gear / SG-1000 emulator, debugger and embedded MCP server for macOS, Windows, Linux, BSD and RetroArch.
Give your AI assistant eyes and hands in the Godot editor: scene editing, input injection, deterministic playtesting, and live game state for agents
CLI tool for controlling Unity Editor via command line - Play Mode, console logs, tests, scenes, GameObjects and more
Give your AI coding agent a Roblox brain. Skill collection for Roblox Studio game development.
Full agentic runs for Slay the Spire 2. A mod that exposes in-game state, and the MCP server for the mod.
MCP server for full Godot 4.x engine control: 157 tools for AI-driven game development (GDScript and C#/.NET). Tested with Godot 4.7.
MCP server for interfacing with Godot game engine. Provides tools for launching the editor, running projects, and capturing debug output.
MCP for Unreal Engine 5
Claude Code CLI integration for Unreal Engine 5.7 - Get AI coding assistance with built-in UE5.7 documentation context directly in the editor.
Let Your AI Play Detroit:Become Human
An MCP server that lets LLM agents play Civilization VI.
A Minecraft MCP Server powered by Mineflayer API. It allows to control a Minecraft character in real-time, allowing AI assistants to build structures, explore the world, and interact with the game environment through natural language instruction
GoPeak — The most comprehensive MCP server for Godot Engine. 95+ tools: scene management, GDScript LSP, DAP debugger, screenshot capture, input injection, ClassDB introspection, CC0 asset library. npx gopeak
In today's rapidly evolving landscape, vale-ai-tells is a comprehensive, cutting-edge Vale style package that empowers writers to seamlessly delve into the rich tapestry of AI tells. It's not just a rule set; it's a game-changer that supercharges your prose, unlocks new possibilities, and really lands. Ship cleaner prose. Full stop. 🚀

Public repository for Advanced Unity MCP by Code Maestro (www.code-maestro.com).
Complete Unreal Engine development toolkit exposed as MCP tools.