MCP Server for AI automation of the PlayCanvas Editor
MCP server for interfacing with Godot game engine. Provides tools for launching the editor, running projects, and capturing debug output.
📄 Configuration files that enhance Cursor AI editor experience with custom rules and behaviors
The Most Advanced MCP Server for Unity Editor with execute_code, prompts/resources, input simulation, screenshots, and play mode automation.
Model Context Protocol (MCP) plugin to connect with Unity Editor — designed for Cursor, Claude Code, Codex, Windsurf and other IDEs
Unity MCP Server — 268 tools for AI-assisted game development. Connect Claude, Cursor, or any MCP client to Unity Editor & Unity Hub. Scene management, GameObjects, components, builds, profiling, Shader Graph, Amplify, terrain, physics, NavMesh, animation, MPPM multiplayer & more. Free & open source by AnkleBreaker Studio.
Give your AI assistant eyes and hands in the Godot editor: scene editing, input injection, deterministic playtesting, and live game state for agents
Unity MCP acts as a bridge between AI assistants and your Unity Editor. Give your LLM tools to manage assets, control scenes, edit scripts, and automate tasks within Unity.
Godot-MCP — Model Context Protocol (MCP) integration for the Godot Engine. AI tools for the Godot Editor in C#, with cloud connection to ai-game.dev. Apache-2.0.
Cowork/Claude Code skill for Unreal Engine 5 development via MCP, pixel streaming, and Python editor scripting
UEFN Toolbelt: 362 Python automation tools across 55 categories, with a PySide6 dashboard and an experimental, authenticated same-user loopback bridge for local AI control. Complements Epic's official UEFN MCP; Toolbelt is not exposed through Epic's MCP server.
BrowserStack's Official MCP Server
Unreal Engine Vibe Coding tool
Professional Agent Skill for building, auditing, testing, and releasing modern WordPress plugins with Codex, Cursor, and Claude Code.
Professional-grade AI coding toolkit: 94 skills, 44 agents, multi-platform (Claude, Cursor, Windsurf, Copilot, Gemini, Cline, Roo Code, Aider, Augment, Antigravity, Codex CLI, opencode).

AI chat and agent tooling for Godot, with both MCP support and in-built native chat window.
Bug bounty agent framework for Claude Code, Codex, Gemini, Cursor, Windsurf, Copilot, and OpenClaw — 48 agents, 26 commands, 19 CLI tools, 2 MCP servers, autonomous hunt loops, exploit chain builder.
50 QA and test-automation skills for Claude Code, Codex, Cursor, and any Agent Skills Standard runtime.
Find and repair substance defects in AI-assisted prose, code, docs, and agent output. Reports defects, never authorship. Structural tests over model judgement, because LLM judges agree with human slop labels at chance.
Put Claude Code, Cursor, Codex, Gemini & Antigravity in one room — real-time multi-agent AI collaboration over MCP for distributed dev, code review, PR handoff & frontend↔backend integration. Free, self-hostable, MCP-native.
AI Skills, MCP Tools, and CLI for Unity Engine. Full AI develop and test loop. Use cli for quick setup. Efficient token usage, advanced tools. Any C# method may be turned into a tool by a single line. Works with Claude Code, Gemini, Copilot, Cursor and any other absolutely for free.