Record the talking head, Claude Code does the rest: the cut, the visuals, the voice, the sound effects, the thumbnail, and the YouTube upload. Every screen moment is built as Remotion TSX code, never screen-recorded.
Unity MCP acts as a bridge between AI assistants and your Unity Editor. Give your LLM tools to manage assets, control scenes, edit scripts, and automate tasks within Unity.
Unity MCP Server — 268 tools for AI-assisted game development. Connect Claude, Cursor, or any MCP client to Unity Editor & Unity Hub. Scene management, GameObjects, components, builds, profiling, Shader Graph, Amplify, terrain, physics, NavMesh, animation, MPPM multiplayer & more. Free & open source by AnkleBreaker Studio.
Connects MCP to major 3D printer APIs (Orca, FULU's Orca/Bambu, OctoPrint, Klipper, Duet, Repetier, Prusa, Creality). Control prints, monitor status, and perform advanced STL operations like scaling, rotation, sectional editing, and base extension. Includes slicing and visualization.
GitHub Copilot for Azure
AI Skills, MCP Tools, and CLI for Unity Engine. Full AI develop and test loop. Use cli for quick setup. Efficient token usage, advanced tools. Any C# method may be turned into a tool by a single line. Works with Claude Code, Gemini, Copilot, Cursor and any other absolutely for free.