Fast, flexible, and open tooling for building intelligent workflows with Cypress.

Your ultimate Go microservices framework for the cloud-native era.
MCP server for interfacing with Godot game engine. Provides tools for launching the editor, running projects, and capturing debug output.
The Unofficial and Awesome Home Assistant MCP Server

Minimal Coding Agent Harness on MCP for ChatGPT, Claude, Hermes, Grok Bot, OpenClaw
A structural code search engine for Al agents.
A powerful multi-database server implementing the Model Context Protocol (MCP) to provide AI assistants with structured access to databases.
Keeping your agents out of trouble with sandboxed coding agent automation
Hand Claude a PRD. Get a working feature back. One story per subagent, fresh context every time.

OrcaSlicer MCP — drive OrcaSlicer from Claude or any MCP client: load models, tune settings, slice, analyze
📄 Configuration files that enhance Cursor AI editor experience with custom rules and behaviors

An open-source AI coding agent that lives in your terminal.
Browser MCP is a Model Context Provider (MCP) server that allows AI applications to control your browser
Shell and coding agent on mcp clients
A Model Context Protocol server that executes commands in the current iTerm session - useful for REPL and CLI assistance

A provider-agnostic scaffolding kit for running structured multi-agent workflows in your codebase.
Multi Debugger MCP server that enables LLMs to interact with GDB and LLDB for binary debugging and analysis.
Agent Skill for Git workflow best practices - branching, commits, PR workflows | Claude Code compatible
Share the same project justfile tasks with your AI Coding Agent.
A2A protocol client for your terminal
Agent Skill: PHP 8.x modernization patterns - typing, attributes, PHPStan | Claude Code compatible
A minimal Rails API template for creating MCP (Model Context Protocol) servers with robust tool execution capabilities and examples.
CLI tool for controlling Unity Editor via command line - Play Mode, console logs, tests, scenes, GameObjects and more

Build and run agents you can see, understand and trust.