Sandbox
505 repos for engineer · CodingClear
fluxcd/
agent-skills

Skills to transform AI Agents into GitOps Engineers

219

PC Engine / TurboGrafx-16 / SuperGrafx / PCE CD-ROM² emulator, debugger, and embedded MCP server for macOS, Windows, Linux, BSD and RetroArch.

237

Claude in Chrome, reverse-engineered and open-source. No domain blocklist. Any Chromium browser. Same 18 MCP tools, same performance.

214
ychampion/
cskill-agents

Agent skills for coding CLIs, multi-agent runtimes, context engines, MCP extensions, and terminal tooling. Instead of using claude code's source code, give your agent skills to create your own!

36

A MCP server integration for Godot Engine that allows Claude, Cursor, Windsurf, VSCode, etc to perform actions like creating scenes, resources, scripts, reading errors and much more.

98
ChristopherKahler/
base

AI builder operating system. Turn Claude Code from a per-session tool into a workspace that remembers, maintains itself, and never goes stale. BASE = Builder's Automated State Engine.

221
OneWave-AI/
claude-skills

200+ production-ready Claude Code skills for sales, marketing, design, engineering, and AI agent architecture. Built and maintained by OneWave AI.

288
shinpr/
ai-coding-project-boilerplate

Agentic coding TypeScript boilerplate for Claude Code: sub-agent workflows with built-in quality checks and context engineering.

228
pinoox/
neuromesh

The Biomimetic Context Engine & Neural Runtime for AI Coding Assistants

85
wieslawsoltes/
Performance-Skill

Cross-platform .NET performance engineering skill for coding agents, covering CPU, memory, GC, benchmarking, concurrency, startup, native profiling, GPU rendering, and production diagnostics on macOS, Windows, and Linux.

35
ruvnet/
open-claude-code

Nightly Claude Code CLI Decompile — Reverse Engineered & Rebuilt

495
owainlewis/
youtube-tutorials

All my YouTube tutorials. Everything here is free - but please follow me on YouTube if you find these helpful.

385
MRCalderon3D/
everything-game-dev-code

A universal scaffold for AI-assisted game development. 42 agents, 51 commands, 86 skills. Multi-engine (Unity, Unreal, Godot, HTML). Multi-harness (Claude Code, Codex, Cursor, OpenCode, Kiro).

83
ModelEngine-Group/
nexent

Nexent is a zero-code platform for auto-generating production-grade AI agents using Harness Engineering principles — unified tools, skills, memory, and orchestration with built-in constraints, feedback loops, and control planes.

5.9k
w95/
awesome-claude-corporate-skills

166 production-ready Claude AI skills organized by corporate role — executive leadership, finance, HR, marketing, sales, legal, operations, engineering, product, data, customer success, procurement & document processing

195
crabbuild/
compass

Native, local-first knowledge graph engine for code and project artifacts—inspired by Graphify, built in Rust, and evolving beyond it.

154
EvoMap/
evolver

The GEP-powered self-evolving engine for AI agents. Auditable evolution with Genes, Capsules, and Events. | evomap.ai

9.1k

The harness layer for Claude Code — a reference implementation of harness engineering with hook-enforced dual review, state-machine gates that survive context compaction, and fail-closed safety where it counts. Quality gates that AI can't skip.

188
Coding-Solo/
godot-mcp

MCP server for interfacing with Godot game engine. Provides tools for launching the editor, running projects, and capturing debug output.

5.6k
winyunq/
UnrealMotionGraphicsMCP

🚀 UE5-UMG-MCP: A deep-focused MCP for Unreal Engine UMG layout. Designed to maximize AI efficiency within limited context windows by prioritizing precision in UI structure, animations, and blueprint integration.

197