Unity MCP Server — 268 tools for AI-assisted game development. Connect Claude, Cursor, or any MCP client to Unity Editor & Unity Hub. Scene management, GameObjects, components, builds, profiling, Shader Graph, Amplify, terrain, physics, NavMesh, animation, MPPM multiplayer & more. Free & open source by AnkleBreaker Studio.
Unity MCP acts as a bridge between AI assistants and your Unity Editor. Give your LLM tools to manage assets, control scenes, edit scripts, and automate tasks within Unity.
Godot-MCP — Model Context Protocol (MCP) integration for the Godot Engine. AI tools for the Godot Editor in C#, with cloud connection to ai-game.dev. Apache-2.0.
Unreal Engine Vibe Coding tool
Professional-grade AI coding toolkit: 94 skills, 44 agents, multi-platform (Claude, Cursor, Windsurf, Copilot, Gemini, Cline, Roo Code, Aider, Augment, Antigravity, Codex CLI, opencode).

AI chat and agent tooling for Godot, with both MCP support and in-built native chat window.
Bug bounty agent framework for Claude Code, Codex, Gemini, Cursor, Windsurf, Copilot, and OpenClaw — 48 agents, 26 commands, 19 CLI tools, 2 MCP servers, autonomous hunt loops, exploit chain builder.
50 QA and test-automation skills for Claude Code, Codex, Cursor, and any Agent Skills Standard runtime.
Put Claude Code, Cursor, Codex, Gemini & Antigravity in one room — real-time multi-agent AI collaboration over MCP for distributed dev, code review, PR handoff & frontend↔backend integration. Free, self-hostable, MCP-native.
AI Skills, MCP Tools, and CLI for Unity Engine. Full AI develop and test loop. Use cli for quick setup. Efficient token usage, advanced tools. Any C# method may be turned into a tool by a single line. Works with Claude Code, Gemini, Copilot, Cursor and any other absolutely for free.