Unity MCP Server — 268 tools for AI-assisted game development. Connect Claude, Cursor, or any MCP client to Unity Editor & Unity Hub. Scene management, GameObjects, components, builds, profiling, Shader Graph, Amplify, terrain, physics, NavMesh, animation, MPPM multiplayer & more. Free & open source by AnkleBreaker Studio.
Complete Unreal Engine development toolkit exposed as MCP tools.
Model Context Protocol (MCP) plugin to connect with Unity Editor — designed for Cursor, Claude Code, Codex, Windsurf and other IDEs
Give your AI assistant eyes and hands in the Godot editor: scene editing, input injection, deterministic playtesting, and live game state for agents

Instant, accurate Unreal Engine API lookups instead of expensive source file reads, saving your agent tokens, context, and hallucinations.
Unity MCP acts as a bridge between AI assistants and your Unity Editor. Give your LLM tools to manage assets, control scenes, edit scripts, and automate tasks within Unity.

AI chat and agent tooling for Godot, with both MCP support and in-built native chat window.
The Most Advanced MCP Server for Unity Editor with execute_code, prompts/resources, input simulation, screenshots, and play mode automation.
Godot-MCP — Model Context Protocol (MCP) integration for the Godot Engine. AI tools for the Godot Editor in C#, with cloud connection to ai-game.dev. Apache-2.0.
Unreal Engine plugin for LLM/GenAI models & MCP UE5 server. OpenAI GPT-5, Deepseek R1, Claude Opus/Sonnet, Gemini 3, Grok 4, Alibaba Qwen, Kimi, ElevenLabs TTS, Inworld, OpenRouter, Groq, GLM, Ollama, Local, Meshy, Tripo, Hunyuan3D, Rodin, fal, Dashscope, Seedream. NPC AI, agentic, chat, 3D gen, TTS, multimodal, image gen. UnrealMCP/UnrealClaude
AI Skills, MCP Tools, and CLI for Unity Engine. Full AI develop and test loop. Use cli for quick setup. Efficient token usage, advanced tools. Any C# method may be turned into a tool by a single line. Works with Claude Code, Gemini, Copilot, Cursor and any other absolutely for free.