playcanvas/editor-mcp-serverConnectors
MCP Server for AI automation of the PlayCanvas Editor
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MCP Server for AI automation of the PlayCanvas Editor
MCP server for full Godot 4.x engine control: 157 tools for AI-driven game development (GDScript and C#/.NET). Tested with Godot 4.7.
Visual UI testing and debugging MCP server with Playwright, screenshots, DOM inspection, workflow validation, and visual diffs.
MCP server for reusable prompt templates, multi-step workflow chains, and quality gates. Compose agentic workflows with an operator syntax; export as native skills to Claude Code, Cursor, OpenCode, and Gemini CLI.