Generate beautiful procedural clouds in Three.js using WebGPU raymarching with WebGL2 billboard/mesh fallbacks.
Rebuild the object in a reference image as a code-only, procedural, quality-gated, animation-ready Three.js model. Token-efficient image-to-3D.
Open-source 3D architectural editor with a local CLI, MCP tools, and practical workflows for humans and AI agents.
The Claude Code skill that directs a website like a film. Commit-sheet, generated assets, build, and an executable anti-slop linter that gates every ship.
Kayforkind Content-Derived Design CLI. HTML in, standalone HTML out from the source's own nouns, dates, numbers, and colors. Not the reimagineit.ai interview SaaS.
Connect Claude to image generation with Agent Skills. Three levels: a zero-cost code-based design engine, a Three.js 3D renderer, and a real diffusion model on Cloudflare. Plus an AI Storybook pipeline that turns a plain-English story into an illustrated, narrated HTML book.
Web Design Studio: free agent skill for distinctive websites, interactive 3D and motion. 28 live examples, art direction and accessible fallbacks. Formerly Cinematic Scroll.
Local text to textured GLB on an AMD Strix Halo iGPU (gfx1151): FLUX.2 klein, a Vulkan-only TRELLIS.2 engine, and humanoid auto-rigging with SkinTokens on ROCm. No Blender, no CUDA.
Creative coding skills for Claude Code, claude.ai and Cowork. Motion, micro-interactions and design systems across Web (GSAP, Motion, Three.js, CSS), Android (Jetpack Compose) and Apple (SwiftUI). Proposes an interaction thesis you approve before it writes any code. Anti-AI-slop.