hec-ovi/
text-to-3D-skill
hec-ovi/text-to-3D-skillSkills
Local text to textured GLB on an AMD Strix Halo iGPU (gfx1151): FLUX.2 klein, a Vulkan-only TRELLIS.2 engine, and humanoid auto-rigging with SkinTokens on ROCm. No Blender, no CUDA.
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Local text to textured GLB on an AMD Strix Halo iGPU (gfx1151): FLUX.2 klein, a Vulkan-only TRELLIS.2 engine, and humanoid auto-rigging with SkinTokens on ROCm. No Blender, no CUDA.
A Cli, a webUI, and a MCP server for the Z-Image-Turbo text-to-image generation model (Tongyi-MAI/Z-Image-Turbo base model as well as quantized models)