MCP Server for AI automation of the PlayCanvas Editor
MCP server for interfacing with Godot game engine. Provides tools for launching the editor, running projects, and capturing debug output.
📄 Configuration files that enhance Cursor AI editor experience with custom rules and behaviors
CLI tool for controlling Unity Editor via command line - Play Mode, console logs, tests, scenes, GameObjects and more
A Model Context Protocol (MCP) server that provides seamless integration with Neovim instances, enabling AI assistants to interact with your editor through connections and access diagnostic information via structured resources.
Give your AI assistant eyes and hands in the Godot editor: scene editing, input injection, deterministic playtesting, and live game state for agents
Cowork/Claude Code skill for Unreal Engine 5 development via MCP, pixel streaming, and Python editor scripting
UEFN Toolbelt: 362 Python automation tools across 55 categories, with a PySide6 dashboard and an experimental, authenticated same-user loopback bridge for local AI control. Complements Epic's official UEFN MCP; Toolbelt is not exposed through Epic's MCP server.
BrowserStack's Official MCP Server
An LLM-powered, autonomous coding assistant. Also offers an MCP and ACP mode.
Professional Agent Skill for building, auditing, testing, and releasing modern WordPress plugins with Codex, Cursor, and Claude Code.