The design layer for agentic AI — design context, interface checks, and verification for coding agents.
A universal scaffold for AI-assisted game development. 42 agents, 51 commands, 86 skills. Multi-engine (Unity, Unreal, Godot, HTML). Multi-harness (Claude Code, Codex, Cursor, OpenCode, Kiro).
Delegate a coding task to a separate coding agent CLI, review the diff, land the commit yourself — one per implementer.
Turns issues into merged PRs/MRs with zero human intervention — supports GitHub and GitLab, and Claude Code, Codex CLI, Kiro CLI, Antigravitiy CLI, opencode, and other agent CLIs.
Autonomous multi-batch development skill for Claude Code and Codex. They work while you sleep.
Secure MCP runtime for AI agents to operate local machines, servers, and containers with multi-device orchestration.
Practical patterns, starters & CLI tools for loop engineering with AI coding agents. Design systems that prompt and orchestrate agents (inspired by Addy Osmani and Boris Cherny). Includes loop-audit, loop-init, loop-cost.
Run multiple AI models against the same research, design, or coding task. Surface disagreements before you ship.
ccteam turns the coding agents you already run (Claude Code, Codex, Grok, DeepSeek Harness, Kimi, Pi) into one team — any session can spawn, dispatch, and collect work from any vendor on any machine, while you steer it all from Telegram, Lark, or a browser tab. 把你在用的编程 agent 编成一支团队,跨厂商跨机器派活,Telegram/飞书/网页统一指挥。
Claude Code skills that make Claude (Fable) the conductor of AI worker fleets: many parallel OpenAI Codex workers plus Opus design agents, organized into campaigns, waves, squads, and review gates.
Compile, verify, and run multi-agent DAGs across Pi, Codex, Claude Code, OpenCode, and Grok—with resume, replay, and incremental recomputation.
Grok Build resources, reusable .grok/skills, AGENTS.md templates, hooks, prompts, and starter workflows.