Superseded by coding-agent-toolkit — see README. Preserved for reference: Claude-Code-only patterns from earlier iteration.
OmO: Just type "mass ulw" keyword with your prompt. Now you are the master of graph engineering.
A universal scaffold for AI-assisted game development. 42 agents, 51 commands, 86 skills. Multi-engine (Unity, Unreal, Godot, HTML). Multi-harness (Claude Code, Codex, Cursor, OpenCode, Kiro).
Professional slash commands for Claude Code that provide structured workflows for software development tasks including code review, feature creation, security auditing, and architectural analysis.
from vibe coding to agentic engineering - practice makes claude perfect
🌊 Lagune is your security copilot as you build, your Blue Team when you audit, whether you're a developer or not (no API key needed).
All-in-one workflow plugin—loops, swarms, and teams on Claude Code's Task System. All enforce exit criteria—swarm is faster with parallel queue execution, teams add contract-first coordination. Plan your way, execute your way. Optional: Beads for persistent memory, Ralph TUI for dashboard.
oh-my-zsh for Claude Code — 16 agents, 35 commands, 32 skills, 21 safety hooks in one install. v4.0 adds an adversarial review loop: a second agent that never sees the first one's reasoning. MIT.
Type one sentence, approve once, walk away — Toh Framework installs an AI build department (14 commands, 8 agents, 23 skills) into your project and keeps building, testing and fixing until it is verified done. Works in Claude Code, Cursor, Antigravity, Codex and ZCode.