The missing open-source Kubernetes UI with a built-in MCP server for AI agents. See what's broken, why, and what changed. Issues, Topology, event timeline, Helm, GitOps, live service traffic, and cluster audits - all in one Go binary.
Harness the power of local LLMs with this TUI MCP Client for Ollama. Featuring all core MCP primitives (tools, prompts, resources), agent mode, multi-server, model switching, streaming responses, human-in-the-loop, thinking mode, model params config, system prompts, and saved preferences.
Bring Claude Code to Visual Studio 2026: A native diff with accept/reject, a live debugger Claude can drive autonomously, Roslyn code navigation, and Test Explorer integration. The IDE half of Claude Code's integration protocol. Community-built, unofficial.
Local Figma MCP server with no REST rate limits, no metered tool-call quotas, and a verification loop. Drop-in alternative to Figma's Dev Mode MCP and Framelink for Claude Code, Cursor, Windsurf — works on every plan including Free.
Turns AI coding tools into reliable software delivery systems. Drop a .gaai/ folder into any project — Discovery defines what to build, Delivery executes autonomously until criteria pass. Works with Claude Code, Codex CLI, Gemini CLI, Cursor, and more. No SDK. No package. Markdown + YAML + bash.
AI Skills, MCP Tools, and CLI for Unity Engine. Full AI develop and test loop. Use cli for quick setup. Efficient token usage, advanced tools. Any C# method may be turned into a tool by a single line. Works with Claude Code, Gemini, Copilot, Cursor and any other absolutely for free.
Enterprise-grade (40m+ LOC) codebase intelligence, zero-setup, local & private Plugin/Skill/Extension or MCP: hybrid semantic search, polyglot dependency graphs, symbol-level impact analysis & call-flow, interactive HTML viewer, cross-project & branch-aware search, DB/API/infra knowledge. 61% less tokens, 84% fewer calls, 37x faster. Cloud in beta.
Unity MCP Server — 268 tools for AI-assisted game development. Connect Claude, Cursor, or any MCP client to Unity Editor & Unity Hub. Scene management, GameObjects, components, builds, profiling, Shader Graph, Amplify, terrain, physics, NavMesh, animation, MPPM multiplayer & more. Free & open source by AnkleBreaker Studio.
Visual testing tool for MCP servers
a recursive self-improving harness designed to help your agents (and future iterations of those agents) succeed on any task