Persistent, branch-aware workflow state memory MCP server for AI coding assistants. Tracks tasks, accepted decisions, and active blockers to prevent session context bloat and speed up development.
MCP server for token-efficient large document analysis via the use of REPL state
Full agentic runs for Slay the Spire 2. A mod that exposes in-game state, and the MCP server for the mod.
Give your AI assistant eyes and hands in the Godot editor: scene editing, input injection, deterministic playtesting, and live game state for agents
The fastest browser for AI agents to run browser automation, built for sharing your logged-in browser state with your AI agents, like Codex or Claude Code, without disturbing you. Zero cost, zero config.
MCP server for persistent Julia sessions — fast iteration without startup/compilation overhead
Turn your team's AI coding sessions, GitHub code, and docs into one shared, searchable memory — a self-hosted git truth store you query right from your editor over MCP.
AI bridge for Unreal Engine 5. Control the editor from Claude Code, Cursor, Windsurf, and any MCP client. Community edition of CodeFizz Editor Agent, which has 900+ commands across 28 categories on UE 5.6, 5.7 and 5.8.