Open-source 3D architectural editor with a local CLI, MCP tools, and practical workflows for humans and AI agents.
AI bridge for Unreal Engine 5. Control the editor from Claude Code, Cursor, Windsurf, and any MCP client. Community edition of CodeFizz Editor Agent, which has 900+ commands across 28 categories on UE 5.6, 5.7 and 5.8.
Unity MCP Server — 268 tools for AI-assisted game development. Connect Claude, Cursor, or any MCP client to Unity Editor & Unity Hub. Scene management, GameObjects, components, builds, profiling, Shader Graph, Amplify, terrain, physics, NavMesh, animation, MPPM multiplayer & more. Free & open source by AnkleBreaker Studio.

Context7 Platform -- Up-to-date code documentation for LLMs and AI code editors
Unity MCP acts as a bridge between AI assistants and your Unity Editor. Give your LLM tools to manage assets, control scenes, edit scripts, and automate tasks within Unity.
Godot-MCP — Model Context Protocol (MCP) integration for the Godot Engine. AI tools for the Godot Editor in C#, with cloud connection to ai-game.dev. Apache-2.0.
Turn your team's AI coding sessions, GitHub code, and docs into one shared, searchable memory — a self-hosted git truth store you query right from your editor over MCP.
Airtable integration for AI-powered applications via Anthropic's Model Context Protocol (MCP)

AI chat and agent tooling for Godot, with both MCP support and in-built native chat window.
Put Claude Code, Cursor, Codex, Gemini & Antigravity in one room — real-time multi-agent AI collaboration over MCP for distributed dev, code review, PR handoff & frontend↔backend integration. Free, self-hostable, MCP-native.
AI Skills, MCP Tools, and CLI for Unity Engine. Full AI develop and test loop. Use cli for quick setup. Efficient token usage, advanced tools. Any C# method may be turned into a tool by a single line. Works with Claude Code, Gemini, Copilot, Cursor and any other absolutely for free.