Makes your AI agent think like the laziest senior dev in the room. The best code is the code you never wrote.
IntelliJ plugin for Minecraft modding projects
Minecraft Development for IntelliJ adds Minecraft-specific project support to the JetBrains IDE. It is built as an IntelliJ plugin and covers common modding and server platforms, so you can work on Minecraft projects with the right code and project support in place.

Builders who work on Minecraft modding projects in IntelliJ IDEA.
You can work on Minecraft projects with IDE support that understands the platforms and project types you use.
What it does
Platform support
Supports Spigot, Paper, Sponge, Architectury, Forge, NeoForge, Fabric, Mixins, BungeeCord, Velocity, and Adventure.
IntelliJ plugin packaging
Built as a JetBrains plugin that you install from the IntelliJ plugin repository or build with Gradle.
Gradle-based build and run tasks
Uses `./gradlew build`, `./gradlew runIde`, `./gradlew generate`, and `./gradlew format` for building, testing, generating code, and formatting.
Ktlint formatting
Uses ktlint and Gradle tasks like `ktlintApplyToIdea` and `addKtlintFormatGitPreCommitHook` to keep code style consistent.
How to get it
- 1It's recommended to run the ktlintApplyToIdea and addKtlintFormatGitPreCommitHook tasks…
./gradlew ktlintApplyToIdea addKtlintFormatGitPreCommitHook
README
Minecraft Development for IntelliJ
| Build Status | ||
| Main Build | ||
| 2025.3 | ||
| 2026.1 | ||
| 2026.2 | ||
| OS Tests |
| |
Info and Documentation 
Visit https://mcdev.io for some information about the project.
Installation
This plugin is available on the JetBrains IntelliJ plugin repository.
Because of this, you can install the plugin through IntelliJ's internal plugin browser. Navigate to
File -> Settings -> Plugins and click the Browse Repositories... button at the bottom of the window. In the search
box, simply search for Minecraft. You can install it from there and restart IntelliJ to activate the plugin.
Dependencies
Gradle will download all necessary dependencies to build the project, but you do need JDK 21 installed and available to Gradle in order to build.
You can easily install JDK 21 from Adoptium.
Building
Build the plugin with:
./gradlew build
The output .zip file for the plugin will be in build/distributions.
Test the plugin in IntelliJ with:
./gradlew runIde
Code is generated during the build task, to run the generation task without building use:
./gradlew generate
This task is necessary to work on the code without errors before the initial build.
To format the code in this project:
./gradlew format
This will format using ktlint described below in the style guide section below.
The Gradle IntelliJ Plugin will handle downloading the IntelliJ dependencies and packaging the plugin.
Style Guide
This projects follows the opinionated ktlint linter and formatter. It uses the
ktlint-gradle plugin to automatically check and format the code in
this repo.
IDE Setup
It's recommended to run the ktlintApplyToIdea and addKtlintFormatGitPreCommitHook tasks to configure your
IDE with ktlint style settings and to automatically format this project's code before committing:
./gradlew ktlintApplyToIdea addKtlintFormatGitPreCommitHook
License
This project is licensed under LGPLv3.0-only.
Supported Platforms
Files in the repo
- .github
- .idea
- buildSrc
- externalAnnotations
- gradle
- mixin-test-data
- src
- .editorconfig
- .gitattributes
- .gitignore
- .gitmodules
- build.gradle.kts
- changelog.md
- create_release.py
- crowdin.yml
- gradle.properties
- gradlew
- gradlew.bat
- license.txt
- readme.md
- settings.gradle.kts
- templates
Discussion (0)
Ask about usage, or say what you built with itSign in to join the discussion.
No comments yet. Be the first to say what this is good for.
More plugins

Graphs that teach > graphs that impress. Turn any code into an interactive knowledge graph you can explore, search, and ask questions about. Works with Claude Code, Codex, Cursor, Copilot, Gemini CLI, and more.
OmO: Just type "mass ulw" keyword with your prompt. Now you are the master of graph engineering.
Persistent Context Across Sessions for Every Agent – Captures everything your agent does during sessions, compresses it with AI, and injects relevant context back into future sessions. Works with Claude Code, OpenClaw, Codex, Gemini, Hermes, Copilot, OpenCode + More
Opinionated Oxlint rules for rejecting low-evidence TypeScript and JavaScript patterns
Teams-first Multi-agent orchestration for Claude Code