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@jackterror/writers-room-story-engine

Story development skill for Claude Code and Codex

This package gives an agent a modular workflow for story development instead of one-pass prose generation. It uses focused files to route work through story diagnosis, foundations, worldbuilding, scene drafting, and revision.

34 stars7 forksUpdated 2mo ago
Who it's for

Builders who want Claude Code or Codex to help them shape stories, outlines, and revisions with a repeatable workflow.

What it delivers

You can move from raw idea to stronger story structure, scenes, and revisions without re-explaining the whole process each time.

What it does

Story-stage diagnosis

Uses `designing-stories.md` to identify where a project is weak and what to do next.

Story foundations workflow

Uses `creating-story-foundations.md` to build premise, story core, protagonist, ending direction, and Story Spine.

Worldbuilding for conflict

Uses `building-storyworlds.md` when setting details need to create pressure, values, conflict, or consequence.

Scene drafting support

Uses `writing-story-scenes.md` to turn beats into scenes that actually turn.

Revision diagnostics

Uses `revising-stories.md` to find and repair weak drafts.

Fallback single-file skill

Provides `MEGA-SKILL.md` for simplified testing or deployment.

How to get it

  1. 1Claude Code
    ln -s /absolute/path/writers-room-story-engine ~/.claude/skills/writers-room-story-engine
  2. 2OpenAI Codex
    ln -s /absolute/path/writers-room-story-engine ~/.codex/skills/writers-room-story-engine
  3. 3Then ask
    Use $writers-room-story-engine to diagnose where my story is in development and route me to the right next step.

README

Writers Room Story Engine

A modular AI-ready story-development skill engine built on Pixar’s 22 Rules, Story Spine, Hero’s Journey, South Park causality, and character-arc design to improve foundations, scenes, and revision workflows.

What it does

Writers Room Story Engine helps an agent build stronger stories by working in the right order.

Instead of jumping straight into prose, the system develops:

  • premise
  • story core
  • protagonist engine
  • Story Spine
  • causal beats
  • world pressure
  • scenes
  • revision

This package is designed for standalone fiction, short stories, scripts, narrative concepts, and story revision workflows.

Why it exists

Many agents can write prose fast. Few build stories well.

This package is designed to help an agent think like a story architect before it writes like a prose generator. It gives the model a structured workflow for:

  • finding the most compelling premise
  • building a protagonist with pressure and contradiction
  • keeping plot causal instead of episodic
  • using worldbuilding in service of conflict
  • drafting scenes that turn
  • diagnosing and repairing weak drafts

Primary entrypoint

Primary skill entrypoint for registries and runners: SKILL.md

Fallback one-file version for simplified testing or deployment: MEGA-SKILL.md

Package structure

writers-room-story-engine/
├── README.md
├── SKILL.md
├── TEST-PROMPTS.md
├── PACKAGE-DESCRIPTION.md
├── SOURCES.md
├── CHANGELOG.md
├── CREATOR.md
├── MEGA-SKILL.md
├── prompts/
│   ├── system-prompt-writers-room-story-engine.md
│   └── workflow-order.md
└── story-suite/
    ├── designing-stories.md
    ├── creating-story-foundations.md
    ├── building-storyworlds.md
    ├── writing-story-scenes.md
    └── revising-stories.md

Core workflow

  1. Use SKILL.md as the primary orchestration layer.
  2. Use designing-stories.md to diagnose the current stage and guide story development.
  3. Use creating-story-foundations.md to build premise, story core, protagonist, ending direction, and Story Spine.
  4. Use building-storyworlds.md when the world needs to create pressure, values, conflict, or consequence.
  5. Use writing-story-scenes.md to turn story beats into strong scenes.
  6. Use revising-stories.md to diagnose and repair what is weak.

If you need a single-file fallback, use MEGA-SKILL.md.

Included frameworks and principles

This package draws from:

  • Pixar’s 22 Rules of Story
  • Story Spine
  • Hero’s Journey analysis
  • South Park’s “therefore / but” causality logic
  • Star Wars-style character-arc design principles
  • revision-first story diagnostics
  • modular agent skill architecture

Recommended use case

Use this package when you want an agent to:

  • build a story from zero
  • improve a weak story or outline
  • design characters with stronger arcs
  • avoid flat and-then plotting
  • generate more compelling scene work
  • separate ideation, structure, scene work, and revision into modular phases

Testing

Use TEST-PROMPTS.md to test:

  • generation from zero
  • revision quality
  • modular routing
  • scene drafting quality
  • story-world support quality

Agent Skill installation

The repository root follows the Agent Skills specification.

Claude Code:

ln -s /absolute/path/writers-room-story-engine ~/.claude/skills/writers-room-story-engine

OpenAI Codex:

ln -s /absolute/path/writers-room-story-engine ~/.codex/skills/writers-room-story-engine

Then ask:

Use $writers-room-story-engine to diagnose where my story is in development and route me to the right next step.

Notes

This package is built to support both:

  • modular orchestration across multiple focused skills
  • simplified fallback deployment through MEGA-SKILL.md

For registry submission and standard skill runners, SKILL.md should be treated as the main entrypoint.

Creator and license

Created by Jack Dalrymple, Founder of Cap & Cut. See CREATOR.md.

Released under the MIT License. See LICENSE.

Files in the repo

Repository payload13 top-level entries
  • docs
  • prompts
  • story-suite
  • .gitignore
  • CHANGELOG.md
  • CREATOR.md
  • LICENSE
  • MEGA-SKILL.md
  • PACKAGE-DESCRIPTION.md
  • README.md
  • SKILL.md
  • SOURCES.md
  • TEST-PROMPTS.md

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