Topic in, narrated explainer video out. A Claude Code / Codex skill that turns any topic into a black-canvas motion-graphics explainer video with TTS voiceover, subtitles and a chapter progress bar. Chinese or English; every frame drawn in code with Remotion.
Agent skill for SaaS conversion and pricing principles
This skill packages 134 revenue-centric design principles for SaaS products. It loads themed reference files so your agent can answer with the right conversion, onboarding, pricing, retention, or experimentation principle when you need it.
Builders who want their agent to help design SaaS products that convert, retain, and monetize better.
You can give your agent a reusable playbook for making product and growth decisions with behavioral-science and CRO principles.
What it does
Themed principle library
Splits 134 principles into themed reference files for conversion, checkout, onboarding, pricing, churn, dashboards, strategy, and more.
Progressive disclosure
Loads only the theme relevant to your question instead of dumping the whole playbook at once.
Fixed principle format
Each principle follows the same structure: Principle, Apply when, The move, Evidence, Visual, and Source.
Agent-skills packaging
Installs as an Agent Skill and works with skills-compatible agents through `npx skills add`.
Usage boundary
Includes an explicit rule that the material must not be used for gambling, betting, or casino products.
How to get it
- 1Run
npx skills add heliocosta-dev/revenue-centric-design
- 2Or install it manually
git clone https://github.com/heliocosta-dev/revenue-centric-design.git ~/.claude/skills/revenue-centric-design
README
Revenue-Centric Design — an Agent Skill
A distilled, English-language playbook for designing SaaS & startup products that convert, retain, and monetize — packaged as an Agent Skill for Claude Code, Cursor, Codex, Copilot, Gemini, and any skills.sh-compatible agent.
134 principles distilled from the X/Twitter writing of Richard (@richardrx) — a product designer specializing in conversion-rate optimization, churn reduction, and applied behavioral science (ex-Volkswagen, ex-PayPal, ex-IBM). The throughline is his coined philosophy, Revenue-Centric Design (RCD): design should serve the user and the business — value and revenue, not one or the other.
Last updated: 3 September 2026 Coverage: @richardrx's curated posts from 3 Nov 2025 → 26 Aug 2026 (136 posts). Anything posted after this date is not yet included — see Updating.
Install
npx skills add heliocosta-dev/revenue-centric-design
This pulls the skill into your agent's skills directory (.claude/skills/, .agents/skills/, …) and works with any Agent Skills–compatible agent.
Already installed it? Pull the latest version with npx skills update revenue-centric-design (or a bare npx skills update to refresh every installed skill). The command re-fetches from GitHub; your agent picks up the new content on its next session.
Or install it manually:
git clone https://github.com/heliocosta-dev/revenue-centric-design.git ~/.claude/skills/revenue-centric-design
⚠️ Usage boundary
🚫 Not for betting, casino, or gambling products. The author granted permission to reuse this material on the explicit condition that it is never used for gambling/betting/casino work (including loot-box / real-money-gaming mechanics). The skill instructs agents to decline such requests. See LICENSE.
What's inside
The skill loads only the theme relevant to your question (progressive disclosure). Each principle follows a fixed shape — Principle → Apply when → The move → Evidence → Visual → Source — so your agent gets the named lever (decoy effect, Swiss Knife Index, GBB, Eugene Schwartz's awareness levels, loss aversion, peak-end rule…), the concrete action, and the proof.
| Theme | Principles | Covers |
|---|---|---|
| Conversion & Landing Pages | 24 | hero/copy, CTAs, social proof, awareness levels, CRO |
| Checkout & Forms | 5 | checkout, lead forms, cart abandon, field friction |
| Onboarding & Activation | 20 | empty states, aha moment, TTV, activation, trials |
| Revenue-Centric Design | 13 | the RCD principles, design process & method |
| Pricing & Monetization | 15 | decoy/anchoring, GBB, trial-with-card, upgrades |
| Churn & Retention | 13 | cancellation UX, expectation debt, NRR, JTBD |
| Dashboards & Data Visualization | 3 | KPIs, actionable panels, F-pattern, role context |
| Behavioral Science Toolkit | 7 | the cross-cutting biases & persuasion levers |
| Product Strategy & Features | 13 | Swiss Knife Index, feature adoption, attention |
| Positioning, ICP & GTM | 8 | ICP, niche, TAM/SAM/SOM, PLG, first customers |
| AI-Era Differentiation | 7 | moats, commoditization, vibe-coding pitfalls |
| Metrics & Experimentation | 6 | A/B rigor, vanity metrics, churn→LTV math |
The agent entry point is SKILL.md; informational diagrams referenced by the principles live in assets/.
The spine: RCD in 9 principles
- Neutrality is omission — an interface that doesn't direct hurts conversion.
- Who talks to everyone convinces no one — no ICP → generic value → worse retention.
- Value first, ask later — proof must arrive before the user questions their choice.
- Your promise is the size of your proof — the market believes what you demonstrate, not what you claim.
- Same competes on price, different on category — no contrast, no margin.
- Default is the decision you made for the user — the initial state defines mass behavior.
- Retention is built, not requested — perceived loss retains more than promised benefit.
- Expansion is born of usage — upgrade at the moment of the limit, never by interruption.
- Price is a filter — pricing defines who enters, who stays, and who expands.
Updating
This is a point-in-time snapshot. The Coverage date above marks the latest included post (26 Aug 2026); anything newer from @richardrx isn't here yet. To extend it: gather the newer posts, distill each into the same principle shape, file it under the right references/ theme, then bump the dates in this README and in CHANGELOG.md.
Provenance & attribution
All ideas, frameworks, examples, and the coined term Revenue-Centric Design belong to Richard (@richardrx). This repository is a curated, distilled, English-translated index of 136 of his public X posts, created with his permission for educational reference. Every principle links back to its original post, and it reproduces distilled principles rather than his full posts verbatim.
License
Source-available under custom terms — attribution required, no gambling/betting/casino use. See LICENSE. The underlying ideas remain the author's.
Files in the repo
- assets
- references
- updater
- .gitignore
- CHANGELOG.md
- LICENSE
- README.md
- SKILL.md
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