The design layer for agentic AI — design context, interface checks, and verification for coding agents.
Portable SKILLs workspace for Claude Code, Codex, and Gemini — issue-driven workflows and cross-agent collaboration via bridge scripts with session continuity.
Multi-harness control protocol that turns requests into approved design contracts, orchestrating isolated worker sessions for sequential implementation and independent code reviews under Orca supervision for Claude Code, Codex, Cursor, Antigravity, and other AI coding agents.
Run multiple AI models against the same research, design, or coding task. Surface disagreements before you ship.
Practical patterns, starters & CLI tools for loop engineering with AI coding agents. Design systems that prompt and orchestrate agents (inspired by Addy Osmani and Boris Cherny). Includes loop-audit, loop-init, loop-cost.
Claude Code skills that make Claude (Fable) the conductor of AI worker fleets: many parallel OpenAI Codex workers plus Opus design agents, organized into campaigns, waves, squads, and review gates.
Agent Skill for generating 2D sprite sheets and map, transparent PNG frames, and animated GIFs from prompts.

Isometric games made easy — an agentic game kit. 12 agent skills over 9 zero-dependency TypeScript packages. Type one sentence, get a playable game.