DY-2026/
GameDesignOS
DY-2026/GameDesignOSHarnesses
Local-first game design OS for AI agents: turn sessions into evidence, experiments, reviewable decisions, and durable project memory—Human Gates and rollback.
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Local-first game design OS for AI agents: turn sessions into evidence, experiments, reviewable decisions, and durable project memory—Human Gates and rollback.
Agent OS: keep specialist agents in a hub, spin up a temporary orchestrator per task. Local-first, works with any model.
Structured multi-perspective deliberation for hard decisions. Run full councils, focused triads, or duo debates across Claude Code, Codex, Gemini CLI, and OpenCode.