An agentic skills framework & software development methodology that works.
Minecraft skills bundle for Codex and Claude Code
This repository packages thirteen Minecraft-focused skills for agent-led work in Codex and Claude Code. You can install the raw skill folders into a project or use the bundled plugin directory for a single install path.
Builders who want Codex or Claude Code to help with Minecraft development and server work.
You can add Minecraft-specific guidance to your agent instead of re-explaining modding, datapacks, testing, and ops each time.
What it does
Modding and plugin skills
Includes skills for NeoForge, Fabric, Forge 1.20.1, and Paper/Bukkit/Spigot plugin work.
Datapack and commands skills
Covers vanilla datapacks, functions, loot, advancements, commands, scoreboards, NBT, and RCON scripting.
Testing and release skills
Includes `minecraft-testing` for JUnit, MockBukkit, and GameTests, plus `minecraft-ci-release` for GitHub Actions and Modrinth or CurseForge releases.
Ops and build support
Includes skills for server admin, world generation, resource packs, image generation, and WorldEdit operations.
Installable plugin bundle
Ships a Codex plugin bundle in `plugins/minecraft-codex-skills/` with a marketplace file for installation.
How to get it
- 1For a Codex plugin install, keep the marketplace file and plugin directory under the…
claude --plugin-dir ./plugins/minecraft-codex-skills
README
Minecraft Agent Skills
Thirteen reusable skills for current Minecraft 26.x development and operations, with explicit Minecraft 1.21.x and Forge 1.20.1 legacy lanes. Use raw skills in a project or install the bundled Codex and Claude Code plugin.
Install
Install one copy of each skill for the host you use. Preserve unrelated local
skills when a target already exists. Copy only the selected skill folders if
you do not need the whole bundle; do not copy this repository's AGENTS.md
into a Minecraft project.
| Host | Copy or install |
|---|---|
| Codex | .agents/skills/ into the project's .agents/skills/ |
| Older Codex hosts | .codex/skills/ only if that host uses the legacy location |
| Claude Code | .claude/skills/ into the project's .claude/skills/ |
| Plugin | .agents/plugins/marketplace.json and plugins/minecraft-codex-skills/ |
For a Codex plugin install, keep the marketplace file and plugin directory under
the same project root, open the plugins surface, and install
minecraft-codex-skills. For Claude Code, run:
claude --plugin-dir ./plugins/minecraft-codex-skills
The raw folders and plugin are alternative installation methods. Loading both
can expose duplicate skills. minecraft-imagegen needs an image-generation
tool supplied by the host or an already connected integration; installing this
bundle or selecting a model does not add that tool.
Skills
| Skill | Use it for |
|---|---|
minecraft-modding | NeoForge, Fabric, and Forge 1.20.1 mods |
minecraft-plugin-dev | Paper, Bukkit, and Spigot plugins |
minecraft-datapack | Vanilla datapacks, functions, loot, and advancements |
minecraft-commands-scripting | Commands, scoreboards, NBT, and RCON scripting |
minecraft-multiloader | Architectury projects targeting NeoForge and Fabric |
minecraft-testing | JUnit, MockBukkit, and GameTests |
minecraft-ci-release | GitHub Actions and Modrinth/CurseForge releases |
minecraft-world-generation | Biomes, dimensions, structures, and features |
minecraft-resource-pack | Textures, models, sounds, fonts, and shaders |
minecraft-imagegen | Pack art, concepts, thumbnails, and UI mockups |
minecraft-server-admin | Hosting, tuning, backups, proxies, and operations |
minecraft-worldedit-ops | Safe WorldEdit selections, schematics, and brushes |
minecraft-essentials-ops | EssentialsX configuration, moderation, and economy |
Using GPT-6 Astra and Claude Fable 5.1
These are host-loaded skills, not model-specific API integrations. Select the model in Codex or Claude Code. The bundle does not set model IDs, effort, permissions, or global configuration.
Describe the outcome and target version, for example:
- "Fix this Paper 1.21.11 command without upgrading the server."
- "Add a 26.2 datapack recipe and verify its files."
- "Audit this Velocity configuration; prepare any changes locally."
The agent should inspect the existing project first, load only relevant references, and finish authorized work with focused edits and proportionate checks. Existing version pins and explicit user choices take precedence over example defaults. A layout validator checks selected static rules; it does not establish compilation, in-game behavior, or production readiness.
The September 2026 review follows the official guidance for GPT-6 Astra, Claude Fable 5.1, Codex skills, and Claude Code skills. This is a content and packaging review, not a benchmark of both models or an in-game certification of every example. See the September 2026 audit for all 13 skills, primary sources, corrections, and verification limits.
Maintaining the bundle
Use Node 22 or newer and Bash (Git Bash works on Windows). Edit
.agents/skills/, then run:
npm run sync:skills
npm run check
The sync command refreshes .codex/skills/, .claude/skills/, and the plugin
bundle. The copied skill directories do not need the repository's Node tooling.
License
Files in the repo
- .agents
- .claude
- .codex
- .github
- docs
- plugins
- scripts
- tests
- .gitattributes
- .gitignore
- .markdownlint.json
- .markdownlintignore
- AGENTS.md
- LICENSE
- package-lock.json
- package.json
- README.md
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