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@Jahrome907/minecraft-agent-skills

Minecraft skills bundle for Codex and Claude Code

This repository packages thirteen Minecraft-focused skills for agent-led work in Codex and Claude Code. You can install the raw skill folders into a project or use the bundled plugin directory for a single install path.

136 stars8 forksShellUpdated 11d ago
Who it's for

Builders who want Codex or Claude Code to help with Minecraft development and server work.

What it delivers

You can add Minecraft-specific guidance to your agent instead of re-explaining modding, datapacks, testing, and ops each time.

What it does

Modding and plugin skills

Includes skills for NeoForge, Fabric, Forge 1.20.1, and Paper/Bukkit/Spigot plugin work.

Datapack and commands skills

Covers vanilla datapacks, functions, loot, advancements, commands, scoreboards, NBT, and RCON scripting.

Testing and release skills

Includes `minecraft-testing` for JUnit, MockBukkit, and GameTests, plus `minecraft-ci-release` for GitHub Actions and Modrinth or CurseForge releases.

Ops and build support

Includes skills for server admin, world generation, resource packs, image generation, and WorldEdit operations.

Installable plugin bundle

Ships a Codex plugin bundle in `plugins/minecraft-codex-skills/` with a marketplace file for installation.

How to get it

  1. 1For a Codex plugin install, keep the marketplace file and plugin directory under the…
    claude --plugin-dir ./plugins/minecraft-codex-skills

README

Minecraft Agent Skills

Thirteen reusable skills for current Minecraft 26.x development and operations, with explicit Minecraft 1.21.x and Forge 1.20.1 legacy lanes. Use raw skills in a project or install the bundled Codex and Claude Code plugin.

Install

Install one copy of each skill for the host you use. Preserve unrelated local skills when a target already exists. Copy only the selected skill folders if you do not need the whole bundle; do not copy this repository's AGENTS.md into a Minecraft project.

HostCopy or install
Codex.agents/skills/ into the project's .agents/skills/
Older Codex hosts.codex/skills/ only if that host uses the legacy location
Claude Code.claude/skills/ into the project's .claude/skills/
Plugin.agents/plugins/marketplace.json and plugins/minecraft-codex-skills/

For a Codex plugin install, keep the marketplace file and plugin directory under the same project root, open the plugins surface, and install minecraft-codex-skills. For Claude Code, run:

claude --plugin-dir ./plugins/minecraft-codex-skills

The raw folders and plugin are alternative installation methods. Loading both can expose duplicate skills. minecraft-imagegen needs an image-generation tool supplied by the host or an already connected integration; installing this bundle or selecting a model does not add that tool.

How the Minecraft Agent Skills bundle is installed and routed

Skills

SkillUse it for
minecraft-moddingNeoForge, Fabric, and Forge 1.20.1 mods
minecraft-plugin-devPaper, Bukkit, and Spigot plugins
minecraft-datapackVanilla datapacks, functions, loot, and advancements
minecraft-commands-scriptingCommands, scoreboards, NBT, and RCON scripting
minecraft-multiloaderArchitectury projects targeting NeoForge and Fabric
minecraft-testingJUnit, MockBukkit, and GameTests
minecraft-ci-releaseGitHub Actions and Modrinth/CurseForge releases
minecraft-world-generationBiomes, dimensions, structures, and features
minecraft-resource-packTextures, models, sounds, fonts, and shaders
minecraft-imagegenPack art, concepts, thumbnails, and UI mockups
minecraft-server-adminHosting, tuning, backups, proxies, and operations
minecraft-worldedit-opsSafe WorldEdit selections, schematics, and brushes
minecraft-essentials-opsEssentialsX configuration, moderation, and economy

Using GPT-6 Astra and Claude Fable 5.1

These are host-loaded skills, not model-specific API integrations. Select the model in Codex or Claude Code. The bundle does not set model IDs, effort, permissions, or global configuration.

Describe the outcome and target version, for example:

  • "Fix this Paper 1.21.11 command without upgrading the server."
  • "Add a 26.2 datapack recipe and verify its files."
  • "Audit this Velocity configuration; prepare any changes locally."

The agent should inspect the existing project first, load only relevant references, and finish authorized work with focused edits and proportionate checks. Existing version pins and explicit user choices take precedence over example defaults. A layout validator checks selected static rules; it does not establish compilation, in-game behavior, or production readiness.

The September 2026 review follows the official guidance for GPT-6 Astra, Claude Fable 5.1, Codex skills, and Claude Code skills. This is a content and packaging review, not a benchmark of both models or an in-game certification of every example. See the September 2026 audit for all 13 skills, primary sources, corrections, and verification limits.

Maintaining the bundle

Use Node 22 or newer and Bash (Git Bash works on Windows). Edit .agents/skills/, then run:

npm run sync:skills
npm run check

The sync command refreshes .codex/skills/, .claude/skills/, and the plugin bundle. The copied skill directories do not need the repository's Node tooling.

License

MIT

Files in the repo

Repository payload17 top-level entries
  • .agents
  • .claude
  • .codex
  • .github
  • docs
  • plugins
  • scripts
  • tests
  • .gitattributes
  • .gitignore
  • .markdownlint.json
  • .markdownlintignore
  • AGENTS.md
  • LICENSE
  • package-lock.json
  • package.json
  • README.md

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