CK42BB/
procedural-clouds-threejs
Generate beautiful procedural clouds in Three.js using WebGPU raymarching with WebGL2 billboard/mesh fallbacks.
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built a lot of stuff over the years with other engineers, trying to step my game up and learn all the things. Focused on gamedev and procedurals at the moment.
Generate beautiful procedural clouds in Three.js using WebGPU raymarching with WebGL2 billboard/mesh fallbacks.
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